000 00791cam a2200229 i 4500
999 _c6399
_d6399
003 OSt
005 20200320100357.0
008 140501s2014 mau b 001 0 eng
020 _a9780674735354
040 _aDDC
_bEng
_cDDC
_dTSSD
082 0 0 _a371.337 CAR
100 1 _aCarnes, Mark C.
245 1 0 _aMinds on fire :
_bhow role-immersion games transform college /
_cMark C. Carnes.
264 1 _aCambridge, Massachusetts :
_bHarvard University Press,
_cc2014
300 _a387 p. ;
_c23 cm.
504 _aIncludes bibliographical references and index.
650 0 _aEducation, Higher
_xEffect of technological innovations on.
650 0 _aEducation, Higher
_xSocial aspects.
650 0 _aFantasy games
_xSocial aspects.
650 0 _aRole playing
_xSocial aspects.
942 _2ddc
_cBOOK